Category Archives: New Features

March 4, 2012 – Minor Fixes & Rampage

== Misc == – Divinity duration has been decreased – Fixed a bug with object resets in areas causing duplicate items to stack up in a room if they were loaded in more than one room – Fixed a typo … Continue reading

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March 3, 2012 Changes, & Divinity

== Bug Fixes == – Frost affect wear-off message now makes sense (was: !Frost!) – Fixed a bug causing stacking affects with multiple sub-affects to stack incorrectly – Seer and Warmage are now visible in the class selection menu at … Continue reading

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March 2, 2012 Changes : ManaFires and Spellburst!

Two remort skills are affected here. Manafires and Spellburst. – Fixed the loot command causing an inform on non PC corpse containers – Rebuilt spellburst. It now works on all spells. Use your own name for target-self spells – Changed … Continue reading

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Feb 26, 2012 Changes

– Valar names when sacrificing eq is now random and no longer tied to clans. – Items in pits will slowly degrade (condition) over time until they reach 0, at which point they will turn to dust. This should take … Continue reading

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Weapon Flags & Misc

– A bug with Enfeeblement allowing you to draw into negative mana should be fixed.  A bug where it refers to the wrong person and fails to give you a fail message still remain. – You can no longer escape … Continue reading

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Weapon Flags!

Weapon Flags have (re)arrived! – All weapon flagging will be done by the QuestMaster – you will not need to ask an immortal to do it! Read HELP FLAGS for more details. – Non-Quest Weapons are limited to 3 flags … Continue reading

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