Author Archives: Aule

April 17, 2017: Mirkwood, FreeAction, P-Smash&S-Bash, Questing

==Area Changes== –Mirkwood– + Some mobs have gained new keywords + Equipment has been largely stripped of annoying hidden and invis tags + Mottled Green Gauntlets are now clothing (leather material) + Green/Brown Mottled Shields have had stats adjusted + … Continue reading

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WalkTo

Syntax: walk – initiate speedwalk walkto – show speedwalk aliases walkto – alias a direction list walkto remove – remove an aliases list walkto landmark – walkto named landmark if possible walkto complete – continue an interrupted walkto The consists … Continue reading

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Landmarks

It is the understanding that all who expect to become great in Middle Earth have a basic understanding of the geography surrounding Tharbad. In particular it is assumed that you know of basic landmarks and navigating by them. It is … Continue reading

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Landmarks! Finding things in other things! Ending Hunger in Arda!

April 8 2017 : Movement, Hunger&Thirst, misc + Movement point gains are now scaled such that you will gain more over the first 50 levels than the last 50. Its a sliding scale the benefits the low end most. + … Continue reading

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Soft Death

The Burning Eye has a ‘SoftDeath’ feature for characters below a certain level. This level is usually 10, but can be checked via the ‘settings’ command. If you are at or below this level, you will be reincarnated WITH your … Continue reading

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Changes, Changes, Changes

Been updating again, so here are some of the more significant change notes from the past month: Mar 12, 2017 : SOFTDEATH, Newbie Accessibility Initiative, WALKTO updates ** Newbie Accessibility Initiative ** + Implemented softdeath for newbies. See help SoftDeath … Continue reading

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Two Hand Combat and More!

There are 4 new skills for two hand combat. Warriors, Rangers, Paladins and Warmages have access to them. – Two Hand Combat — passive skill, boosts general 2-hand combat damage and effects of other 2-hand skills. – Cleave — active … Continue reading

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Catching up on Changes!

Changes since the last post about changes… == Jan 24, Changes == Give x*item now caps at giving 20, rather than allowing giving 400 diamonds to someone. This change prevents the creation of an incorrect state for the networking sockets. … Continue reading

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Fixes & Updates – April 24, 2013

== Fixes, Corrections, Updates == – Corrected check-assist behaviour to allow PCs to assist NPC charmies – Removed assist_guard, assist_vnum ACT flags on planeswalk mobs – Altered the backend system that handles denoting whether a command is allowed when ordering … Continue reading

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Corrections, Alterations, Adjustments – Apri 8, 2013

Mostly minor items here, long overdue corrections and updates. – Resolved a bug that could cause quiet mode to be used to stealth-loot or die without an INFORM – Corrected a bug that caused CHAIN objprog triggers to not work … Continue reading

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