Author Archives: Aule

Catching up on Changes!

Changes since the last post about changes… == Jan 24, Changes == Give x*item now caps at giving 20, rather than allowing giving 400 diamonds to someone. This change prevents the creation of an incorrect state for the networking sockets. … Continue reading

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Fixes & Updates – April 24, 2013

== Fixes, Corrections, Updates == – Corrected check-assist behaviour to allow PCs to assist NPC charmies – Removed assist_guard, assist_vnum ACT flags on planeswalk mobs – Altered the backend system that handles denoting whether a command is allowed when ordering … Continue reading

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Corrections, Alterations, Adjustments – Apri 8, 2013

Mostly minor items here, long overdue corrections and updates. – Resolved a bug that could cause quiet mode to be used to stealth-loot or die without an INFORM – Corrected a bug that caused CHAIN objprog triggers to not work … Continue reading

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Nov 7 — Nerfs, Rejuvenation, Corrections

Replacement for rejuvenation, some typo corrections, some adjustments to charm and spellburst, and some fixes here. == Charm == – Reduced charm success chances after first victim – Skill in mass charm reduces the reduction in chance – Mass charm … Continue reading

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Oct 19, 2012 – Small Changes&Additions, Quest Flagging, Group XP

A few alterations and additions: – Fixed a buggy room in the sewers that would eat up large amounts of move due to an invalid sectortype – You can now use %p in your prompt to display your Exploration Percentage … Continue reading

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Oct 15, 2012 : Fixes, Tweaks, Exploration

– Autoassist loophole for double attacks should now be closed. – Charmed mobs are now subject to the same restriction on summoning elementals as players are. – Changed messages when charm is dispelled. – The Minor Creation spell can now … Continue reading

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Minor Changes – Oct 14

– Adding some tracking of online player count so I can make pretty graphs later – Fixed bug that caused sanction removal to remove other things Rampage Change: – Reduced chance for 2nd bonus attack on primary target while rampaging … Continue reading

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Changes – Sept 15 2012

An assortment of small changes and updates, the majority by Aiwendil and dealing with areas, and a few minor by Aule. – Help prompt typo for gold fixed (%G for bank, %g for inventory) – Camping now gives more informative … Continue reading

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Back Up Again

As of around 8 hours ago now, we are back up and operational. I was able to recover what I believe is a full set of pfiles from the old, failed, harddrive and transitioned the mud to a shiny new … Continue reading

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Downtime

Hey guys, its been hot here, and the mud server’s harddrive finally decided enough was enough and died. Yay! So in the next 24 hours I’ll be setting up a new host and hopefully recovering all the files. Worst case, … Continue reading

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