Category Archives: New Features

Wow, been a moment..

Wow, 2020 was quite the year.  What started as a year where I expected to work a lot here became a year of mind-bending insanity.  I hope you all made it through ok and will continue to be ok. First … Continue reading

Posted in Alterations, Announcements, Area Changes, Bug Fixes, Changes \ Updates, New Features | Comments Off on Wow, been a moment..

Aule: Feb 10, 2018 : Fixing, Nerf, Outsourcing

An assortment of items this patch for your enjoyment. + Corrected missing level and gold values for items within the new area Ruins of Angmar + Corrected a few quiet mobprog issues in Ruins + Reformatted some items and mobs … Continue reading

Posted in Alterations, Area Changes, Bug Fixes, Changes \ Updates, New Features | Comments Off on Aule: Feb 10, 2018 : Fixing, Nerf, Outsourcing

Jan 14, 2018 :: A Quest for Something (A Better Quest?)

=== QUESTING === + Quest Requests / Offers / Quits / Success are now stats tracked in the background. + QuestMaster will no longer offer item-pickup quests. + QuestMaster now provides gold in addition to QP for completed quests. + … Continue reading

Posted in Alterations, Changes \ Updates, New Features | Comments Off on Jan 14, 2018 :: A Quest for Something (A Better Quest?)

Landmarks! Finding things in other things! Ending Hunger in Arda!

April 8 2017 : Movement, Hunger&Thirst, misc + Movement point gains are now scaled such that you will gain more over the first 50 levels than the last 50. Its a sliding scale the benefits the low end most. + … Continue reading

Posted in Alterations, Announcements, Area Changes, Bug Fixes, Changes \ Updates, New Features | Comments Off on Landmarks! Finding things in other things! Ending Hunger in Arda!

Changes, Changes, Changes

Been updating again, so here are some of the more significant change notes from the past month: Mar 12, 2017 : SOFTDEATH, Newbie Accessibility Initiative, WALKTO updates ** Newbie Accessibility Initiative ** + Implemented softdeath for newbies. See help SoftDeath … Continue reading

Posted in Alterations, Bug Fixes, Changes \ Updates, New Features | Comments Off on Changes, Changes, Changes

Two Hand Combat and More!

There are 4 new skills for two hand combat. Warriors, Rangers, Paladins and Warmages have access to them. – Two Hand Combat — passive skill, boosts general 2-hand combat damage and effects of other 2-hand skills. – Cleave — active … Continue reading

Posted in Alterations, Changes \ Updates, New Features | Comments Off on Two Hand Combat and More!

Catching up on Changes!

Changes since the last post about changes… == Jan 24, Changes == Give x*item now caps at giving 20, rather than allowing giving 400 diamonds to someone. This change prevents the creation of an incorrect state for the networking sockets. … Continue reading

Posted in Alterations, Bug Fixes, Changes \ Updates, New Features | Comments Off on Catching up on Changes!

Nov 7 — Nerfs, Rejuvenation, Corrections

Replacement for rejuvenation, some typo corrections, some adjustments to charm and spellburst, and some fixes here. == Charm == – Reduced charm success chances after first victim – Skill in mass charm reduces the reduction in chance – Mass charm … Continue reading

Posted in Alterations, Bug Fixes, Changes \ Updates, New Features | Comments Off on Nov 7 — Nerfs, Rejuvenation, Corrections

Oct 19, 2012 – Small Changes&Additions, Quest Flagging, Group XP

A few alterations and additions: – Fixed a buggy room in the sewers that would eat up large amounts of move due to an invalid sectortype – You can now use %p in your prompt to display your Exploration Percentage … Continue reading

Posted in Alterations, Bug Fixes, Changes \ Updates, New Features | Comments Off on Oct 19, 2012 – Small Changes&Additions, Quest Flagging, Group XP

Oct 15, 2012 : Fixes, Tweaks, Exploration

– Autoassist loophole for double attacks should now be closed. – Charmed mobs are now subject to the same restriction on summoning elementals as players are. – Changed messages when charm is dispelled. – The Minor Creation spell can now … Continue reading

Posted in Alterations, Bug Fixes, Changes \ Updates, New Features | Comments Off on Oct 15, 2012 : Fixes, Tweaks, Exploration