Category Archives: New Features

Landmarks! Finding things in other things! Ending Hunger in Arda!

April 8 2017 : Movement, Hunger&Thirst, misc + Movement point gains are now scaled such that you will gain more over the first 50 levels than the last 50. Its a sliding scale the benefits the low end most. + … Continue reading

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Changes, Changes, Changes

Been updating again, so here are some of the more significant change notes from the past month: Mar 12, 2017 : SOFTDEATH, Newbie Accessibility Initiative, WALKTO updates ** Newbie Accessibility Initiative ** + Implemented softdeath for newbies. See help SoftDeath … Continue reading

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Two Hand Combat and More!

There are 4 new skills for two hand combat. Warriors, Rangers, Paladins and Warmages have access to them. – Two Hand Combat — passive skill, boosts general 2-hand combat damage and effects of other 2-hand skills. – Cleave — active … Continue reading

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Catching up on Changes!

Changes since the last post about changes… == Jan 24, Changes == Give x*item now caps at giving 20, rather than allowing giving 400 diamonds to someone. This change prevents the creation of an incorrect state for the networking sockets. … Continue reading

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Nov 7 — Nerfs, Rejuvenation, Corrections

Replacement for rejuvenation, some typo corrections, some adjustments to charm and spellburst, and some fixes here. == Charm == – Reduced charm success chances after first victim – Skill in mass charm reduces the reduction in chance – Mass charm … Continue reading

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Oct 19, 2012 – Small Changes&Additions, Quest Flagging, Group XP

A few alterations and additions: – Fixed a buggy room in the sewers that would eat up large amounts of move due to an invalid sectortype – You can now use %p in your prompt to display your Exploration Percentage … Continue reading

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Oct 15, 2012 : Fixes, Tweaks, Exploration

– Autoassist loophole for double attacks should now be closed. – Charmed mobs are now subject to the same restriction on summoning elementals as players are. – Changed messages when charm is dispelled. – The Minor Creation spell can now … Continue reading

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March 11 Changes and New Things!

– Max Prompt Size has been increased to 255char (from 50 char) – Prompts have new options. Check HELP PROMPT for more details – Your PK points are now visible in your score. If you still use oldscore.. upgrade! – … Continue reading

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March 4, 2012 – Minor Fixes & Rampage

== Misc == – Divinity duration has been decreased – Fixed a bug with object resets in areas causing duplicate items to stack up in a room if they were loaded in more than one room – Fixed a typo … Continue reading

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March 3, 2012 Changes, & Divinity

== Bug Fixes == – Frost affect wear-off message now makes sense (was: !Frost!) – Fixed a bug causing stacking affects with multiple sub-affects to stack incorrectly – Seer and Warmage are now visible in the class selection menu at … Continue reading

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