Mages are pure spell users of Essence, who have concentrated in spells that deal with the elements. Mages specialize in the casting of offensive spells. Mages have the highest-powered magic of any class, and are the only classes able to use the spell groups of the elements. They are also very skilled at the use of magical items, though their combat skills are the weakest of any class.
All mages begin with skill in the dagger, and the art of meditation.
Any other weapon skills must be purchased, at a very high price, and they
should definitely wear light armour (or better yet, clothes) to prevent spell
PRIME STATS: STAT MODIFIER'S: MAX MANA: REALMS: INT/WIS +3 INT/+1 WIS 2000 PURE SPELL USER / ESSENCE Creation Options: group cp group cp group cp mage default 60 weaponmaster 35 defensive 5 detection 7 dispelling ways 3 earth law 5 elemental shields 5 enchantment 6 enhancement 4 fire law 5 ice law 5 illusion 6 light law 5 physical change 3 protective 5 shielding ways 4 spirit mastery 7 transportation 6 water law 5 wind law 5 skill cp skill cp skill cp axe 4 hammer 5 hand to hand 5 flail 5 mace 4 polearm 6 spear 3 sword 4 blind fighting 8 dodge 6 dual wield 9 engage 2 enhanced damage 6 kata one 7 parry 7 rescue 2 second attack 10 trip 5 attunement 2 binding 3 body development 6 channeling 6 endurance 5 fast healing 6 haggle 4 herbalism 4 light sleep 3 peek 4 scribe 5 scrolls 2 spell mastery 3 warp stone 5 Spells & Skills Available: Level 1: detect magic shock bolt Level 2: ventriloquate Level 4: detect evil detect good Level 5: air bolt invisibility Level 6: blur continual light flesh armor Level 7: dark vision infravision Level 8: refresh sleep Level 9: merge recharge stone bolt Level 10: armor fly water lungs Level 11: detect invis giant strength phantasm Level 12: detect poison earthquake protection evil protection good Level 13: fireproof identify teleport Level 14: chill weapon heat weapon item invis water bolt Level 15: aid detect hidden shield Level 16: control weather dispel magic enchant armor enchant cloth Level 17: enchant weapon vacuum Level 18: aura cancellation null aura shift spell protect spell shield Level 19: faerie fog Level 20: fire bolt ice bolt suggestion word of recall Level 21: haste improved phantasm Level 22: mass invis sanctuary Level 23: duo dimension resist lightning slow uncurse item Level 24: beacon longdoor water ball Level 25: deflection knock locate object Level 26: dimension door spell short summon Level 27: fear lightning bolt Level 28: resist cold resist heat Level 29: stunning Level 30: cold ball fire ball hold person Level 31: resist water stone skin Level 32: calm displacement Level 33: summon wind Level 36: portal resist energy seal summon water Level 37: ball lightning Level 38: scry triad water Level 40: charm person summon earth Level 42: triad flame triad ice Level 44: summon fire summon ice Level 45: deflection true Level 48: summon lightning Level 51: alkar Level 60: earth skin fire blade frost halo tornado tsunami Level 1: axe dagger hammer hand to hand flail mace polearm spear sword engage rescue attunement body development scrolls Level 5: herbalism spell mastery Level 6: meditation Level 7: haggle Level 8: peek Level 11: endurance Level 12: enhanced damage Level 15: trip fast healing light sleep Level 18: second attack Level 20: dodge kata one Level 22: parry Level 23: blind fighting Level 28: scribe Level 30: channeling warp stone Level 33: binding Level 36: dual wield