The ROM skill system allows you to fully customize your new character,
making him or her skilled in the skills you choose. Skills are paid for
with creation points, and the more creation points you have, the harder
it is to gain a level. Furthermore, higher cost skills are harder to
practice. Skill groups are like package deals for characters — sets of
skills or spells that are closely related, and hence can be learned as a
unit. There is a default skill group for each class, which can be selected
for a balanced selection of skills at a somewhat reduced cost.
The experience breakdown is as follows:
points exp/level points exp/level points exp/level
60 1000 100 3200 140 7200
70 1250 110 4050 150 8450
80 1800 120 5000 160 9800
90 2450 130 6050 170 11250
The table continues in a similar manner for higher point totals.