Author Archives: Aule
Quests and Self Service Clans
Have you been obliged to suffer waiting to join a clan while no officers can be found? Wait far less now, we have self service options to join a clan via the initiate route. See HELP Initiate in game for … Continue reading
Still Burning!
We’ve never truly gone away, only idled quietly while some yet played. And now the updates begin again! We’ve been mostly pushing out some much needed infrastructure items, things like proper GMCP support, some discord webhooks to push information from … Continue reading
Wow, been a moment..
Wow, 2020 was quite the year. What started as a year where I expected to work a lot here became a year of mind-bending insanity. I hope you all made it through ok and will continue to be ok. First … Continue reading
Aule: Feb 10, 2018 : Fixing, Nerf, Outsourcing
An assortment of items this patch for your enjoyment. + Corrected missing level and gold values for items within the new area Ruins of Angmar + Corrected a few quiet mobprog issues in Ruins + Reformatted some items and mobs … Continue reading
New Areas, Potions, and Fixes
* We’ve added 2 new areas, The Argond (made by our very own Kilava), and Ruins of Angmar (made by our own Elebrin). * The Ettinmoors has relocated. * Shimmering White Robe now correctly has a Weight Reduction % applied … Continue reading
Jan 14, 2018 :: A Quest for Something (A Better Quest?)
=== QUESTING === + Quest Requests / Offers / Quits / Success are now stats tracked in the background. + QuestMaster will no longer offer item-pickup quests. + QuestMaster now provides gold in addition to QP for completed quests. + … Continue reading
April 17, 2017: Mirkwood, FreeAction, P-Smash&S-Bash, Questing
==Area Changes== –Mirkwood– + Some mobs have gained new keywords + Equipment has been largely stripped of annoying hidden and invis tags + Mottled Green Gauntlets are now clothing (leather material) + Green/Brown Mottled Shields have had stats adjusted + … Continue reading
WalkTo
Syntax: walk – initiate speedwalk walkto – show speedwalk aliases walkto – alias a direction list walkto remove – remove an aliases list walkto landmark – walkto named landmark if possible walkto complete – continue an interrupted walkto The consists … Continue reading
Landmarks
It is the understanding that all who expect to become great in Middle Earth have a basic understanding of the geography surrounding Tharbad. In particular it is assumed that you know of basic landmarks and navigating by them. It is … Continue reading
Landmarks! Finding things in other things! Ending Hunger in Arda!
April 8 2017 : Movement, Hunger&Thirst, misc + Movement point gains are now scaled such that you will gain more over the first 50 levels than the last 50. Its a sliding scale the benefits the low end most. + … Continue reading