Author Archives: Aule
Soft Death
The Burning Eye has a ‘SoftDeath’ feature for characters below a certain level. This level is usually 10, but can be checked via the ‘settings’ command. If you are at or below this level, you will be reincarnated WITH your … Continue reading
Changes, Changes, Changes
Been updating again, so here are some of the more significant change notes from the past month: Mar 12, 2017 : SOFTDEATH, Newbie Accessibility Initiative, WALKTO updates ** Newbie Accessibility Initiative ** + Implemented softdeath for newbies. See help SoftDeath … Continue reading
Two Hand Combat and More!
There are 4 new skills for two hand combat. Warriors, Rangers, Paladins and Warmages have access to them. – Two Hand Combat — passive skill, boosts general 2-hand combat damage and effects of other 2-hand skills. – Cleave — active … Continue reading
Catching up on Changes!
Changes since the last post about changes… == Jan 24, Changes == Give x*item now caps at giving 20, rather than allowing giving 400 diamonds to someone. This change prevents the creation of an incorrect state for the networking sockets. … Continue reading
Fixes & Updates – April 24, 2013
== Fixes, Corrections, Updates == – Corrected check-assist behaviour to allow PCs to assist NPC charmies – Removed assist_guard, assist_vnum ACT flags on planeswalk mobs – Altered the backend system that handles denoting whether a command is allowed when ordering … Continue reading
Corrections, Alterations, Adjustments – Apri 8, 2013
Mostly minor items here, long overdue corrections and updates. – Resolved a bug that could cause quiet mode to be used to stealth-loot or die without an INFORM – Corrected a bug that caused CHAIN objprog triggers to not work … Continue reading
Nov 7 — Nerfs, Rejuvenation, Corrections
Replacement for rejuvenation, some typo corrections, some adjustments to charm and spellburst, and some fixes here. == Charm == – Reduced charm success chances after first victim – Skill in mass charm reduces the reduction in chance – Mass charm … Continue reading
Oct 19, 2012 – Small Changes&Additions, Quest Flagging, Group XP
A few alterations and additions: – Fixed a buggy room in the sewers that would eat up large amounts of move due to an invalid sectortype – You can now use %p in your prompt to display your Exploration Percentage … Continue reading
Oct 15, 2012 : Fixes, Tweaks, Exploration
– Autoassist loophole for double attacks should now be closed. – Charmed mobs are now subject to the same restriction on summoning elementals as players are. – Changed messages when charm is dispelled. – The Minor Creation spell can now … Continue reading
Minor Changes – Oct 14
– Adding some tracking of online player count so I can make pretty graphs later – Fixed bug that caused sanction removal to remove other things Rampage Change: – Reduced chance for 2nd bonus attack on primary target while rampaging … Continue reading